Search found 2 matches
- Fri Mar 04, 2016 1:38 pm
- Forum: FXGraphics2D
- Topic: rotate
- Replies: 3
- Views: 66898
Re: rotate
Awesome--thanks so much for the quick response!
- Wed Mar 02, 2016 9:14 pm
- Forum: FXGraphics2D
- Topic: rotate
- Replies: 3
- Views: 66898
rotate
Hello, I'm new to FXGraphics2D, so pardon me if I'm being dense, but is it just me, or is the rotate(double theta) API broken? For Graphics2D (AWT), theta is expected to be in radians. For GraphicsContext (JFX), the angle is expected to be expressed in degrees. FXGraphics2D 1.3 contains the followin...