Search found 2 matches

by bbolstad
Fri Mar 04, 2016 1:38 pm
Forum: FXGraphics2D
Topic: rotate
Replies: 3
Views: 29898

Re: rotate

Awesome--thanks so much for the quick response!
by bbolstad
Wed Mar 02, 2016 9:14 pm
Forum: FXGraphics2D
Topic: rotate
Replies: 3
Views: 29898

rotate

Hello, I'm new to FXGraphics2D, so pardon me if I'm being dense, but is it just me, or is the rotate(double theta) API broken? For Graphics2D (AWT), theta is expected to be in radians. For GraphicsContext (JFX), the angle is expected to be expressed in degrees. FXGraphics2D 1.3 contains the followin...